Fan rebuild · not the official game
Krillion Unlimited — the Krillion game with no daily limit
Seven open prompts, one answer each, and your score depends on how rare your answer is: the further it sits from the obvious pick, the deeper it dives and the more it pays. The standard game gives you one dive a day. This is the endless version — dive after dive, same six tiers, no 24-hour wait.
- 7
- Prompts
- 25 s
- Per prompt
- 700
- Perfect score
- 7,000 m
- Depth
- Plankton 100 m
- Too Clever 150 m
- Schooler 300 m
- Rare 600 m
- Deep Cut 850 m
- One in a Krillion 1,000 m
A fan rebuild of the Krillion dive: seven prompts, 25 seconds each, six tiers. Not the official game.
Game not loading? Open the dive in a new tab ↗ · Official Krillion ↗
How to play Krillion Unlimited
- 1
Read the prompt. Each dive gives you seven short open questions — no multiple choice, no list of options to pick from.
- 2
Answer once. One answer per prompt, so there is no fixing a typo and no second guess — and an answer the game does not recognise is rejected outright, which is why the clock, not the ladder, is the thing to beat.
- 3
Beat the crowd. Your answer is placed in a tier by how obvious it is. The first thing that comes to mind is the tier that pays 10 — throwing it away is the whole skill.
- 4
Stack the scores. Seven prompts, seven scores, 700 in total. One point is ten metres of depth, so a perfect dive bottoms out at 7,000 m.
What each Krillion tier is worth
- Plankton The answer basically everybody gave
- 10 100 m
- Too Clever The “obscure” pick that is not actually obscure
- 15 150 m
- Schooler Correct, common, unremarkable
- 30 300 m
- Rare Few people landed on it
- 60 600 m
- Deep Cut A genuinely unusual answer
- 85 850 m
- One in a Krillion The curated top pick — effectively unique
- 100 1,000 m
The ladder is not a straight line. Plankton to Schooler triples your score, Schooler to Rare doubles it again, and Deep Cut to One in a Krillion adds just 15 points. That last 15 is what separates a good dive from a perfect one: seven Deep Cuts total 595, seven One in a Krillions total 700.
Tiers are curated per prompt — built from a prepared answer set and a familiarity estimate, not a live tally of what other players typed today. That is why a correct answer can still pay 10, and why the same word scores the same on every run.
Krillion Unlimited FAQ
Is Krillion Unlimited free?
Yes. This page is free to read, and the game is free to play at krillion.io with no account and nothing to install.
Does the official Krillion charge for unlimited play?
The daily dive gives you one run per day; beyond that the game offers an Unlimited mode, and its terms are set by Krillion rather than by this site. Check krillion.io for the current price — it can change, and we would rather send you to the source than quote a stale figure.
How is Krillion Unlimited different from the daily Krillion?
Only in how often you can play. Same format, same six tiers, same one-answer-per-prompt rule — the difference is that you are not waiting 24 hours between dives.
What is a One in a Krillion answer?
The top tier: the pick the game treats as effectively unique for that prompt. It pays 100 points, which is 1,000 m of depth, and a single one can rescue a run that opened with Plankton.
Why does the obvious answer score so low?
Because it is the answer the whole crowd would give. Tiers come from a prepared answer set for each prompt — the game’s own measure of how familiar a word is — so a correct answer that thousands of people would also type still pays 10. Being right is the entry ticket; being un-obvious is the score.
What does “Plankton” mean in Krillion?
The bottom tier: the answer that floats to the top of everybody’s mind. 10 points, 100 m of depth, and the one you will produce in the first second if you do not stop yourself.
What does “Deep Cut” mean?
The tier below One in a Krillion — a genuinely unusual answer that still fits the prompt. 85 points, 850 m. Seven of them make 595: a strong dive that is still not a perfect one.
Is there an archive of past dives?
The game itself keeps every past dive at krillion.io, and replays still work. This site does not republish the answer lists — the tiers only mean something next to a prompt you have not seen yet.
Can I play Krillion Unlimited on my phone?
Yes. The game is browser-based and needs no install; the layout adapts to a phone screen and the answer box stays above the on-screen keyboard.
Is this the official Krillion site?
No. This is an independent companion site — not affiliated with Krillion, and nothing here is official. The game itself is at krillion.io.
What is Noillirk, and how is it different?
Noillirk is the inverse: instead of the rarest answer, you are scored on guessing the one most people would give. Ten prompts, 30 seconds each, five scoring bands from 10 to 100. Play Noillirk →
How do I spell it — Krillion, Krilion or Krillon?
Krillion. Krilion, Krillon, Kirllion and Crillion are all common misspellings — the spelling variants page covers the rest.
Why the obvious answer scores least
Ask a hundred people to name a fruit and the answers bunch hard around the most typical member of the category. Nobody coordinates this. Memory is filed by typicality: when a category is named, the example that best represents it surfaces first — and it is the same example for almost everybody, because you all learned that category from the same culture.
That is exactly what the tiers measure. The bottom band is not wrong; it is the answer at the top of the shared pile. Which makes the game strange to lose: you can be completely correct and still score 10, because being correct was never the hard part.
Every prompt also has a second layer — answers that fit but that the first pass skipped. A European country is France, and it is also San Marino. The scoring move is not “think of something weird”; it is “what else satisfies this that I already know and did not say”. The further down your own memory you are willing to go, the higher the tier.
The failure mode has a name in this game: Too Clever, 15 points. It is the answer that feels obscure without being rare — the go-to “interesting” pick that a thousand other people also reached for, because it was on the same list they read. And an answer the game does not recognise earns nothing at all while the clock keeps draining, which is worse than Plankton. Chasing weirdness past the point of validity is the one mistake the tier table punishes absolutely.
So the practical version of all of it is one question, asked before you type: did this arrive in the first second? If yes, it is a 10-point answer wearing the costume of a good one. Spend the rest of the clock looking for the answer you know but would not have led with — and if time gets tight, take the safe Schooler. A 30 beats a zero, every time.